Reply To: BC1-1908 Homework, Thibault Caradec

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#48476
Thibault Caradec
Participant

    Day 2 : Handle various parts

    This day has been dedicated to blocking out and starting to details some parts of the handle of the katana. Namely, the Kashira (“butt cap”), the Fuchi (Metal parts near the guard), and the Habaki (simple metallic part at the base of the blade).

    Nothing was very fancy about the blocking out. No special difficulties, or trouble to either obtain the desired shapes or the hole of the Kashira.

    Kashira

    Fuchi

    Habaki

    Detailing is an other journey. I decided to start with the Kamon (Family Crest) on the Kashira. Kashira can have very complex sculpt on them, but a Kamon is simpler and a good training for me.  14-D-8 had my choice.

    I decided to go for vertex modeling, and use of an array modifier to replicate the petals. After a few issues, and despite a very bad vertex repartition I obtained what I wanted. 

    Second difficulty after the modeling is to actually put my relatively flat Kamon on the bend Kashira, wich I achieved using a shrinkwrap modifier.

    New problem : It’s now completely flat on the Kashira. I’m not sure about which way to go. I thought that maybe I should only… Hmmm. I’m writing this while working on it and I found a solution…

    What I did : I flattened my Kamon completely, and added a Solidify modifier after the shrinkwrap. I had to make it flat, otherwise the “thickness” faces I has on my original model would go crazy with the solidify modifier. 

    Damn that was tricky! I’ll have to tweak the solidify mod for the final thickness but that may wait a little. My main problem now is that the edges are super sharp on the petals with the solidify… Hmm…

    Raah, the train’s almost at home. I have to stop for now, maybe I’ll get back to it at home… So much to do before submission…