@spikeyxxx This is an active thread! You’re doing all kinds of work this month, as a participant and a VA. Good stuff, spikey 👍
I like to see the evolution of the wood textures. You listened to good suggestions and applied accordingly. I really like that the floor, crates, and wall/stair boards have unique wood types. The major challenge I see before you is how to avoid all the wood blending together.
I hadn’t really thought of it till seeing your textured version – the fact that 95% of the scene is wood. So my initial thought was “man that’s a lot of wood. So much so that the model is a little lost in it. BUT I think that’s just how the pure textured version is going to be at this point.
So I think that your shading a lighting could do a lot for your scene. Unfortunately I don’t have anything recorded about this kind of stylized interior lighting, but here’s some reference images that should help:



Strong and bright key lights (whether blue moonlight from a stairwell or a warm white from sunlight, bright orange candle light) and deep shadows will do a lot for the atmosphere of the scene. Also the overwhelming wooden presence won’t be so consistently lit the way it is currently (or “unlit” being the better term).
You’ve definitely earned an A for week 2 and I’m excited to see what happens this week!