@philip79 Trust me, UV unwrapping is practically an artform in it’s complexity. There’s no true right way and you’ll always be learning about it. In a way it’s a good thing! But if you want my advice, I would’ve personally made one seam in the middle of the blade mirroring the UVs, like you suggested. Just don’t forget that you can resize the UVs in the editor so you’re using up more space and can therefore get more details in!