Homework Week 3 Submission

So far I’ve only managed to get the worn/damaged pieces with materials and I have a lot to learn about lighting and compositing.
The “clean” pieces are giving me trouble, the less obvious imperfections means that to get visible results when I try pushing the strength values of any noise or bump, they stand out a lot. If I try to get closer to show smaller surface imperfections the lower resolution of my textures becomes a bit too clear for my liking. These are definitely things I’ll keep in mind going forward though!