I’ve finished the defining shapes for the body and the head. Working on the hands now and will probably get the feet to have proper toes. Then I will add more finer detail.

Here’s the back

And here’s the process so far

Blocking out the hands

For the fingers I just use the skin mesh modifier on extruded vertices. It’s too messy to try sculpt directly out from the hand especially with a fist. I will attach them to the main model with a boolean unify operation.