Back to the Pilder :D, after watching more videos of the modeling bootcamp course I was able to identify a couple of errors I made, the biggest one was that the model of the pilder was high poly. By working with less polygons I have more control on how the model flows and was able to build the middle part of the body. While being stuck in one part I built the engine.
Now I can say I’m loving how is coming together. My plan for today after I finish work is to see more videos learn few tricks and keep building.

