Thank you, @waylow , for letting me know your audio settings 😀! It looks that “SDL”, “OpenAL – OpenAl Soft” and “Open AL” are options for every Blender version, no matter which operating system you’re using, and the others or operating system or hardware specific. I’ve just read here that “Pulse Audio” previously supported Windows via “MinGW” but that the Windows port has not been updated since 2011.