Reply To: Applying materials to splines

Forum Archive Applying materials to splines Reply To: Applying materials to splines

#87041
Forlorn Void
Participant

    It is clumsy, but it does what I want, multiple materials from selection on mesh splines converted from curves object. I don’t know how else to do it. If you have or someone else better idea I’m open to learn. If you convert it and in edit mode it correctly selects material and spline faces.

    Edit: I forgot to delete the attribute nodes from shader before that’s why it was B/W