Reply To: Another bevel problem

Forum Archive Another bevel problem Reply To: Another bevel problem

#79169
Omar Domenech
Participant

    The typical offenders are:

    Have you applied the scale on your object?

    Remove doubles. In Edit Mode, select everything with A and M to merge by distance

    Flipped normals. Check if you have flipped faces. In the overlays you can turn on Face Orientation and if you see a red face, then in edit mode select everything and Shift + N to recalculate the normals

    Check for interior faces or ripped vertices.

    Also the angle of the face can be off. That is a tricky one and we can jump into that if non of the above work.