Cool. I have a followup question: I have Amplify Shader Editor asset for Unity and it is a node based shader like Blender. I know that I can affect the shader with node effects like time and sign waves and etc……. do you think I could make use of that for this?
I gotta make some animations first then I will export to Unity.
I’ll try it out and see if I can get some shading going using ASE.