Reply To: Adding Midas and Mithril to Beat Saber

Forum Archive Adding Midas and Mithril to Beat Saber Reply To: Adding Midas and Mithril to Beat Saber

#58991
Shawn Blanch
Participant

    Cool. I have a followup question: I have Amplify Shader Editor asset for Unity and it is a node based shader like Blender. I know that I can affect the shader with node effects like time and sign waves and etc……. do you think I could make use of that for this?

    I gotta make some animations first then I will export to Unity.

    I’ll try it out and see if I can get some shading going using ASE.