Reply To: 2.8 setting up different viewport shading options for different viewport windows?

Forum Archive 2.8 setting up different viewport shading options for different viewport windows? Reply To: 2.8 setting up different viewport shading options for different viewport windows?

#50740
Jonathan Lampel
Participant

    @spikeyxxx is close! All viewports in Blender are independent of each other though, so you can just split your window (right click on the border and choose split). Each one can have it’s own shading: 

    You can hide the toolbar, text info, and navigate gizmo in the others so that it’s a bit cleaner. You can also use the selection / visibility popover next to the gizmos popover to turn off background images (empties) for different viewports. 

    Pro tips: If you line up the editor lines exactly, they’ll become stuck together so you can move them as one. You can also use the hotkey Ctrl+Space to jump in and out of full screen for any viewport or editor.