I am making a staircase model in Blender for somebody , and it has glass panels. In cycles, the glass behaves as expected (you can see through it and it looks realistic) , however, as you can see in the image below, in Eevee , it reflects the HDRi environment 100% which looks hideous .
I am still getting to grips with 2.8 and Eevee so can anybody offer any help please?
Eevee :

Cycles :
