Thank you so much for replying Martin and Omar!
I receive the model as a solidworks file (asm). I use fusion to export it as an OBJ since Blender can not take the asm file types. I really only use fusion to assign random materials to parts so that I can “separate parts by material” when I import into Blender, I suppose I could also “separate by loose parts”. But sometimes that results in giving me too many separate parts.
I do work with materials in Blender, the fusion materials are only assigned to designate which parts are separate from which.
I think my issue would be solved if I could easily update the geometry and mesh of the product within blender. But since it imports as an OBJ from a solidworks file, the mesh is often really messy.
Hmnn I’ll have to look into how to clean the mesh up or import it differently. I appreciate your help, maybe i can find a Blender addon out there for this issue 🙂