Reply To: Problem with Transforming Objects in Blender – BLENDER 4.5 BASICS (part 3)

Forum Archive Problem with Transforming Objects in Blender – BLENDER 4.5 BASICS (part 3) Reply To: Problem with Transforming Objects in Blender – BLENDER 4.5 BASICS (part 3)

#97391
Paul Caggegi
Participant

    Yes this is correct! It “snaps” to the closest geometry – a vertex or face – not wraps around to fit snugly. That is a different function altogether and can be done with modifiers.