Reply To: DKG’s 3d ArtBook

Forum Archive DKG’s 3d ArtBook Reply To: DKG’s 3d ArtBook

#96220
Martin Bergwerf
Participant

    Hi Deb,

    Those look great!

    As far as I know, all-Quad is mainly for Subsurf Modeling and similarly, if you use Multires for Sculpting. An occasional Triangle is okay in those cases. When used for (Multires) Sculpting, the Quads (Triangles) should be as even and regular as possible. So something like this:

    Quads_00.png

    Is totally fine for Subsurf Modeling, but completely unacceptable for Multires Sculpting.

    The (free) Press Start Course: https://cgcookie.com/courses/press-start-your-simple-first-blender-project 

    is a great demonstration of Modeling with NGons (amongst other things).