Reply To: Smooth shading

Forum Archive Smooth shading Reply To: Smooth shading

#92339
Martin Bergwerf
Participant

    Okay Tom @tfsuper3d ,

    I think we figured it out now; I was wrong the first time, the Smooth Shading interpolates between the Vertex  Normals,not between the Face Normals (I actually knew that, but thought it made no difference). So, to put it all together in one picture; the Vertex per Face Normals (used for Flat Shading) are averaged to make the Vertex Normals and then the Vertex Normals are linearly interpolated, something like this:
    mooth Shading_01.png