Reply To: Question regarding low poly modeling and round shapes

Forum Archive Question regarding low poly modeling and round shapes Reply To: Question regarding low poly modeling and round shapes

#90688
Dwayne Savage
Participant

    Extrude the end(the part with all the extra vertices) just a little bit. This should get rid of the shading issue. More accurately it hides it in a small area. There are some tricks with adjusting the normals, but that gets into some advanced stuff that I don’t fully understand myself.