Alright, one more question popped up on these overlays… when using the area stretching on both the shader ball and Melvin’s unwrapping I never fully got the same amount of blue areas as in the video. To make sure it wasn’t because I wasn’t following click by click I tried in a couple instances to follow Jonathan exactly and still…
Do I see it correctly that there are more shades of stretching now? I feel like more greens and yellows? Am I ok to aim for mostly green and blue?
