Reply To: Specular input, principled shader in 4.0

Forum Archive Specular input, principled shader in 4.0 Reply To: Specular input, principled shader in 4.0

#82991
Omar Domenech
Participant

    100% recommend sticking to the Blender version used on each course. Blender may get updated a lot but the core knowledge rarely varies, that you can manage with any Blender version and you avoid a lot of pain when it comes to following on screen.