Reply To: bevel acting strange

Forum Archive bevel acting strange Reply To: bevel acting strange

#78167
Omar Domenech
Participant

    Also like always check for double vertices, so select everything and M merge by distance. Make sure you applied your scale and lastly make sure you don’t have flipper normals, so in the overlays turn on face orientation, if you see a red face, select everything in edit mode and Shift + N to recalculate normals.