Reply To: Geometry nodes – tiling instances on the faces of a mesh

Forum Archive Geometry nodes – tiling instances on the faces of a mesh Reply To: Geometry nodes – tiling instances on the faces of a mesh

#75408
erikitect
Participant

    And now I have solved that problem. Change the axis of the Euler-to-Vector to Y, then they will face in. Scalar multiply the normal by -1 and they face out.

    Thank you for your help.