Reply To: When linking materials 1 is good,1 is black, the other is white

Forum Archive When linking materials 1 is good,1 is black, the other is white Reply To: When linking materials 1 is good,1 is black, the other is white

#74805
Hayden Brown
Participant

    So it was really dark because i added dirty vertex to my Base-Color color attribute making it twice as dark. Then in the shader nodes i had dirty vert and base color input reversed in the overlay node ( at .5 Fac), making it even darker. idk about the black and white trees, I just sweeped all color attributes and started fresh.

    Basically goofed on  everything I could in this lesson. just gotta take it slower and understand what im doin better. Take a break and come back. I appreciate response and your time. Always helps to have someone bring more certainty to the problem at hand

    as for color attribute choices I went with:  base-color            Vertex-Color

                                                                                                  dirty-vert               Face Corner-Byte Color

    Idk what these are but I think it works fineScreenshot 2022-07-06 154852.png