Reply To: Skin Modifier creating too much geometry. Alternatives?

Forum Archive Skin Modifier creating too much geometry. Alternatives? Reply To: Skin Modifier creating too much geometry. Alternatives?

#69290
Adrian Bellworthy
Participant

    Have you tried using a Curve or NurbsPath? 

    In the object data properties you will find a geometry drop down with extrude , bevel and other options. With the curve you can change the handle type with the ‘V’ hotkey for different results.  There are lots of different curves and Nurbs to experiment with. Sounds like one of these would be a better option. You can even add materials to them.

    This would seem like your best option, have a look and play around. You will be surprised what you can do with curves.