Reply To: how to “peel off” the outer surface of more than two intersecting spheres

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#69235
Leonardo Torres
Participant

    Well, both intersections I find interesting but the blue ones are the ones that are creating the dark spaces… When I created the spheres I hoped that Blender would keep the interior of the glass spheres translucent but I was wrong… that is why I thought the best method would be to find a way to “peel off” the constituent surfaces and then look at what is “behind” until reaching the core. Ideally would be to be able to create new surfaces out of each new boundary created by the intersection and then just hide one by one until the core becomes visible….

    The basic structure of the picture posted above is this one here:

    I then rotate this plane around different axis  and get the picture posted prior to this posting.