Reply To: Collab2021-WIP-Daddios

Forum Archive Collab2021-WIP-Daddios Reply To: Collab2021-WIP-Daddios

#66730
Neil Jenkinson
Participant

    👆Homework Submission – Week 3 – Mountains ‘O’👆

    What a week, I knew taking  on two mountains would be a challenge, I have modeled these mountains at least 3 times with different methods each time and based on the feedback.  The images below are this week’s submission. The biggest challenge was making a single mountain fit the art work and then after sculpting and baking the multi-res finding it didn’t. So in the end I modeled them with very little geometry (about 100 polygons) from a square pyramid and then applied a re-mesh modifier to increase the geometry. I found that large objects when UV unwrapped to a 1024 texture, all the UV’s are red in the UV editor, so I needed extra polygons to obtain a blue area stretch. The mountains below are now the ones in the WIP and master folder, I’m not too happy about the texturing, I don’t think it’s possibly stylized enough but time was getting limited, and I have to own up that I have resorted to Substance Painter to do the texturing, at least it has given me an opportunity to use it.

    I’ve found the the Collaboration very useful, and good for making you get on with doing something constructive with Blender, doing something less hard surface than I normally do has certainly taught me a fair bit. I think you @theluthier have handled the project very well, and with the patience of a saint. Looking forward to Tuesday’s stream. @jlampel @adrian2301