Reply To: COLLAB2021 – WIP – Langleyjij

Forum Archive COLLAB2021 – WIP – Langleyjij Reply To: COLLAB2021 – WIP – Langleyjij

#66113
Jonathan Lampel
Participant

    These are looking awesome! Full points for week 2. 

    I checked out the normal maps and they have some artifacts along a few of the edges:

    To fix this, make sure both the high and low poly are smooth shaded – we’re not looking for hard surface corners for this one. I love how simple your low poly rocks are and I don’t mind the use of n-gons at all, but I would suggest applying a triangulate modifier to the mesh so that you can see exactly what the render engines will be seeing. 

    This may look ‘worse’ initially in the viewport, but the result we’re after is the normal map doing its magic. 

    Keep up the good work!