Reply To: Collab2021-WIP-ullreym

Forum Archive Collab2021-WIP-ullreym Reply To: Collab2021-WIP-ullreym

#65446
Kent Trammell
Participant

    What a fantastic asset @ullreym! The addition of the squirrels – come on! Such a nice touch. Honestly I think you can call this one done 👏

    After linking it into the assembly file, I tweaked the tree a little bit. Namely I dialed down the contrast in the leaves to fit better with the existing trees. With the contrast of each leaf so strong it was hard to visually understand the leaves as a whole. So I mixed them with a randomized color to lessen the effect while maintaining its charm.

    Also I changed how the leaves were populated and the shape of the population source. Instead of populating the surface I changed it to populate the internal volume of the mesh. This gives a fuller, slightly more random population pattern. Likewise moving around the individual leaf islands made for a fuller, less repetitive pattern.

    • Overall very small finishing touches on an excellent asset. Feel free to look over the tweaks in the MASTER file: SPICE-VENDORS-HOUSE/SCENES/MODELS/MASTER_nature_FG-tree-B_ullreym

    A couple questions I have for you:

    1. The file is saving at 406 MB which is quite large for what it is. However I can’t find what’s heavy in the scene. Can you look through it and see if there’s any stray multires objects or something?
    2. The branches of the normal map have some significant artifacts. I noticed a “fixed” version in the scene but disconnected from its local counterpart. Could you save the fixed version to the TEXTURES folder if I’m interpreting that right?