@ladymito Awesome work on your waterwheel! Even with 1K textures the details read well, which is a testament to your UV layout and baking workflow 🤝
The only note I offer is to avoid zero reflectivity. The wood material has barely any reflectivity and the stone has none. I recommend always adding at least a little reflectivity except for rare examples. Even if this asset wasn’t in the water I would recommend a little reflectivity but even more so since it permanently resides in water.
I tweaked your material a bit and saved as SPICE-VENDORS-HOUSE/SCENES/MODELS/MASTER_acc_water-wheel_ladymito.blend if you want to see what I did.