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Forum Archive › At aprox 0.55 in the first part of the car model, how did you create a surface in thin air? › Reply To: At aprox 0.55 in the first part of the car model, how did you create a surface in thin air?
He actually selects only one (corner) Vertex and then makes a filled quad. You will need to enable the F2 addon, that comes with Blender, to be able to do that: