Reply To: COLLAB2021 – HQ – Stylized Fantasy Environment

Forum Archive COLLAB2021 – HQ – Stylized Fantasy Environment Reply To: COLLAB2021 – HQ – Stylized Fantasy Environment

#63166
Kent Trammell
Participant

    I’ll be the first to admit that hand-painting textures is not my strongest skill. I’m good enough to get by, and in that way hope my technique resonates with the majority of people. But I won’t be winning awards in the category any time soon 😅

    Grant is a good one to learn from. He definitely knows what he’s doing with texture painting 👍

    didn’t Pablo Dobarro improve Blender’s vertex painting functionality so that it’s practically on-par with UV-based texture painting

    @jakeblended Yes! I remember those videos. AFAIK he’s improving the painting capabilities beautifully; much needed. But by nature vertex painting needs vertices like photoshop needs pixels. So painting details needs a really dense mesh where UVs allow for fine texture details on low-dense meshes. Still both methods need some updates to be competitive with substance painter. Right now the tools are pretty basic. Competent but basic.