Reply To: Why are two “Mapping Nodes” in Sequence needed for Volumetric Tunnel?

Forum Archive Why are two “Mapping Nodes” in Sequence needed for Volumetric Tunnel? Reply To: Why are two “Mapping Nodes” in Sequence needed for Volumetric Tunnel?

#62558
spikeyxxx
Participant

    Correction!

    I was apparently wrong.

    According to the Manual: 

    with Type set to  Point, the order is Scale, Rotate, Translate.

    When set to Texture, the order is Translate, Rotate, Scale.

    However, as can be seen in my screenshot, I cannot rotate the scaled sphere.  I do not yet understand why; this needs further investigation.