thanks for the quick reply. my scene will have two fires in it – if i create them separately and cache them, and assign them in my main scene, will i not hit timeline issues using the cache? if, eg, one has great-looking flames at frame 30 and the other has great flames at 75, am i able to step through each cache timeline separately? this is why i was hoping i could just bake the fire as a single-frame object and import/append it. cheers