Hi Jonathan
I mean the “Make Proxy” method, I dont understand what it does. Is it just a way of importing the Armature of an object? But it seems that it is the parent of the model (like Character object and Character proxy) but in the outliner it is not displayed like this.
In my project I just have an Armature for the weapon which is the parent of the object (with weights aso…)
Thx for your answer.