Been a journey with this model!
Sub par the retopo using retopoflow (its not great… but made sure the arms worked!) I did learn a lot of what not to do while doing it! Fluid sims, bake and some sculpting of slime.
Had a go with substance painter got textures looking decent i think… back to blender add sub surface scatter takes this up a notch. Think i might tweak the teeth texture, i’m not buying it and the eyes, I will most likely re work them.
Will start to texture the ghost trap soon!
