Reply To: Backhoe Contribution – Blanchsb – Exterior Loader Arms and Interior Chair

Forum Archive Backhoe Contribution – Blanchsb – Exterior Loader Arms and Interior Chair Reply To: Backhoe Contribution – Blanchsb – Exterior Loader Arms and Interior Chair

#56879
Shawn Blanch
Participant

    Weekend work completed.

    Now granted the zip ties don’t really appear completely in the references but I am not overly comfortable doing cloth style wire covers yet, and that is zip tied to the hydraulic hoses. So I am zip-tying the wire to the hose for now and taking my artistic liberty to do so. I cleaned up the topology on the zip tie and made it so that the head and tail for the array modifier all mesh together well and take a sub-d modifier like a champ. I have more edge loops than I wanted but I got enough done to get it looking good because of all of the teeth and clip detail.

    Then I plastered them all over the wire. I had a couple of interesting issues with the curve modifier. I could not get the zip tie to immediately follow the curve like it should have on the Z axis until I rotated the zip tie in object mode by -180 on the Y and Z axis. The it followed the curve exactly how I envisioned it? I guess I want to know what I am doing wrong for next time. It works but the transform must that that way for the zip tie mesh in order for it to follow.

    Another thing. As long as I move the curve and mesh together while in object mode I don’t have to worry about it coming unglued from the curve. Is this the way I should be doing it?

    Final picture of zip tie work: Each one is following a unique curve.