Reply To: Texture atlas in the 2.8 version of Blender.

Forum Archive Texture atlas in the 2.8 version of Blender. Reply To: Texture atlas in the 2.8 version of Blender.

#52736
Kent Trammell
Participant

    @arev Yes I believe so. The Texture Atlas addon temporarily combines all selected objects into one for the sake on manipulating UVs together. Then at the end it splits your objects up again as you had them initially, which is very handy. So when the objects were combined I was able to vertex paint them all together.