Reply To: CW_eye Material from the store won’t generate correctly in new blender file ? [SOLVED]

Forum Archive CW_eye Material from the store won’t generate correctly in new blender file ? [SOLVED] Reply To: CW_eye Material from the store won’t generate correctly in new blender file ? [SOLVED]

#51273
peter bock
Participant

    After some back and forth with the creator, we determined that the problem was due to the way I was attempting both the bakeing of the texture, and the import.

    It turns out instead of appending the material from the external file and choosing it, I was trying to implement it as part of a pre-existing shaders base color (I AM pretty new to all this).

    The correct procedure is to Append the CW eye material, and then choose it as the new material itself:

    The baking issue was due to me not having understood that the object one bakes to has to be superposed with the object itself !

    Thank you to Christop Werner for his help in figuring out how to properly use his awesome material !