Reply To: Alt-clicking on the top edge leaves one corner out

Forum Archive Alt-clicking on the top edge leaves one corner out Reply To: Alt-clicking on the top edge leaves one corner out

#51225
Kent Trammell
Participant

    It looks like you’ve got multiple verts on top of each other on the excluded edge. I recommend you try fixing with this:

    • Go to vertex selection in Edit Mode and wireframe view
    • Box-select all vertices at the bottom of the mesh
    • Then go to Vertex > Merge Vertices > By Distance

    That should all you to ALT + Select that bottom edge loop.