Not a very fruitful day; managed to get a halfway decent leg done, but I need to rig it in order to see if everything is working as it should and that is taking me way too long;)
Got it mostly ready, but also somehow messed up the placement of the pistons, through the rig. I’ll just re-do them tomorrow, as they were just placeholders anyway.

This was just one of those days, when things don’t work out and hardly any progress is made.
Luckily, those are usually followed by a really productive day (hopefully I didn’t jinx that by saying it…).
I hope to finish the basic modelling (legs, wings and inside of the head) by the end of the week, so that I can start doing the details and got texturing and shading done before the end of next week, because then I will still have a lot of work making a scene out of it!
I can already feel the deadline approaching;)