Reply To: [CGC Challenge #2] Vehicles

Forum Archive [CGC Challenge #2] Vehicles Reply To: [CGC Challenge #2] Vehicles

#47874
Thibault Caradec
Participant

    Livre critique submission

    After some hesitation, I decided to go to a “realistic” luxury “Hover-car”. I did the biggest mistake of all and didn’t use enough reference image for starting (well…none to be fair), and that resulted in a lot of trouble for size and proportions of basically everything. 

    The other problem is that, having started maybe even by directly copying an actual luxury car would have helped be increasing the level detail on the front of the car, which is pretty bland in the end…

    Another issue is the detail level : I did areation grids with way too small details that can’t be seen in the final render. 

    It’s still WIP, and needs some extra modeling. Namely the door interior and polishing the global interior. 

    I’m not very happy with it, but I’m still proud that my first project after following the first part of hard surface modeling tutorial went out pretty decent. (I would have never been able to get even close to that a few weeks ago).

    As for the scene, I went for a simple car reveal showroom. 

    Link to the gallery: https://cgcookie.com/u/otowa/projects/hover-car-for-vehicle-contest