I’m not sure if this is a 2.8 specific issue , but I’ve never come across it before in a previous version of Blender so for now i’ll post it here
My bevel tool is doing all sorts of strange things today. You can see what I mean from the screenshots below , along with the macro window with all the bevel settings (which I have played about with , but with no success)
At first I thought it was the object I was beveling , perhaps some incorrect normals , or un-applied transforms. But even on a default cylinder , added straight to the world centre , and immediately beveled yields the same issue. (Shown in second image below)
As usual , it will no doubt be something obvious, but I can’t for the life of me figure it out and it is holding me back as I use the bevel tool a lot in my modelling….
Any help would be hugely appreciated 🙂

