Perfect! So, I didn’t see the Manipulator tools in the UV Editor’s bottom menu (ie. as they’re positioned in the 3D Viewport’s Menu), so I assumed we couldn’t transform the UV geometry. But I see them up in the UV tool bar now. Thanks so much Kent, I appreciate the reply! …I’m also going thru some of your other vids, and I have a question about the ‘Baking’ process, but I think I’ll just tackle one learning curve at a time 🙂