Reply To: Polybook – Aaron “The Cabbage Detective” Rudderham

Forum Archive Polybook – Aaron “The Cabbage Detective” Rudderham Reply To: Polybook – Aaron “The Cabbage Detective” Rudderham

#44362
Aaron Rudderham
Participant

    Woooo it’s been a while since I updated this, a whole week it seems! Well, back on track, and I’ll try to pop into y’alls over the course of the day.

    So, what’s been done? Well firstly I’ve overall improved the fur as well as added a few details, now making it look much nicer.

    I also added that patches, making it metal as all hell.

    Don’t think I’m completely satisfied with the patches yet though, might add some texture to them.

    I’ve also done a small amount of work on the third commission, and gold star to whoever can guess what scene this (currently underdetailed) abomination will star in:

    And I think that’s pretty much it for me, Blender wise. Thoughts and feedback are always welcome! Been spending the majority of my time trying out Fallout 76 (which you can read my thoughts on it here) and it got my thinking: I’d really like to do a Youtube channel or blog or something to that effect that incorporates both 3D modeling and videogames, like one video could be a game review and then another could be a time lapse of a videogame character sculpt, something like that (maybe even incorporate Unreal tutorials when I get good at that), and I was wondering if that seems appealing to any of you? I’ve asked this on the Discord already but thought the more opinions I could get the better. Well, thanks for reading and happy Blending!