Reply To: BC4-1810 Homework, Katerina Novakova

Forum Archive BC4-1810 Homework, Katerina Novakova Reply To: BC4-1810 Homework, Katerina Novakova

#42538
Katerina Novakova
Participant

    Week 4 – Act 1

    I started working on this week’s assignment over the weekend to hopefully be able to squeeze a pumpkin contest into my October schedule (looks unlikely at the moment, but I’ll try anyway). That doesn’t mean I’m not re-rendering these constantly, quite the opposite. I expect a lot more critiques this week, so I need to leave myself some room to be actually able to make the changes.

    Not entirely happy with the scene right now, but I’m not sure what else I should try. I have to agree with Omar here – I find interiors more difficult to light than, say, characters. I think it’s because there is less room for error in realistic renders. It either looks believable (hm…) or it doesn’t. With other types of renders you are more likely to get away with “oh, that was always supposed to look like that…”

    My rambling aside, this is the scene I downloaded from Sketchfab. I was going for a minimalist colour-blocking style that I keep seeing (read: I know zip about interior design). I had to edit the room somewhat (things were sinking into the floor, the window was awkwardly placed…) and I created the carpet hair because the original scene uses a texture. I also downloaded this plant to liven up things a bit. I removed all the original textures and replaced them with free ones I got from textures.com (floor, walls, furniture) and pixabay.com (painting). The bed-sheet uses a texture I downloaded when I was subscribed to Poliigon.com. Rendered in 2.79 Cycles (I have a camera issue in 2.8).

    EDIT: Fixed the weird perspective

    EDIT 2: Tried to improve flat lighting.