@theluthier Thank you! Yeah, I’m using irradiance volumes and baking indirect lighting in all scenes. In the truck scene, it doesn’t seem to be that important tho, but in the bedroom scene, it’s doing its stuff pretty well.
But in some aspects…

World lighting behaves weird sometimes. Like bedroom scene is super bright before I bake indirect lighting and I don’t know how it supposed to work. But maybe it’s just an alpha thing.