Week 3 – Home work Submission – Digital Clay
– Melvin Sculpt Exercise –
This is the Melvin Sculpt I did last June. I had a little practice before hand, so this was about my second or third sculpt.
– Sculpting Primitives –
Second is the sculpt with the Primitives Kent asked for in the stream. I did that exercise ones before, about a month ago. Back than it took me about 4 times the time it took me now. The stream was really helpful. The most trouble I still had with the Flatten brush. I looks like it behaves different from what I see in the stream. For me Smoothing had the best effect. The cone was the hardest to achieve. Probably because I needed the Flatten brush with it so much. Here’s a SketchFab version. And here’s the blendfile.
The render is in Eevee.
I’m constantly wondering if I make the sculpts to dense. Maybe Kent or someone else could shed some light on that?

Coming up next :
– Head sculpt –
– (Maybe a Turtle Munster sculpt I’m working on for a while now) –