@bsdwerbeagentur @thecabbagedetective
I forgot to mention last night: The scene is rendered in Cycles (as you probably have seen). I want to render the final images in Cycles, as well as Eevee. To me it still looks better in Cycles. Especially the glass I find hard to achieve in Eevee. If I just used a Glass BSDF node, the phone under the glass is very dark, ’cause it seems the glass doesn’t pass the glass properly. I found the following node setup for that issue on google (I think it’s still kind off wrong., still figuring out what to do with it):

@bsdwerbeagentur: I made the phone cord following along with the week 2 live class video from last week. So it’s a circle, using a Screw Modifier and Curve Modifier. I found the Curve Modifier to be quite buggy though. I had to start over the phone cord, because the first time the mesh wouldn’t follow the curve, no matter what I did.
Working on my Cintiq Companion 2 Tablet is quite a challenge (Intel iCore 5 processor, Intel Iris Video card). It’s just a tad too slow, to my taste, for working with blender. Just setting the sliders to another value can be a nightmare, because it’s so slow, comparing to my computer at home. I just tinkered with some settings in the video card drivers. Let’s hope that helped.