I noticed a few things and wonder if anyone knows more about it:
1) It seems that the Bevel modifier has to be on top of the modifier stack now to show up. Do you think they will fix that or is this a new “feature”. It doesn’t really make sense to me.
2) Is it possible to export objects as .fbx files yet? When I click the Export button I only have the option to export my objects as .dae or .abc!
3) The “Remove Doubles” option (now named “Remove Double Vertices”) isn’t visible in Edge or Face selection mode when pressing W.. Do I have to switch to Vertex selection mode now every time I want to remove doubles? :/
4) In 2.79 I could press “^” or “-” on my Numpad and only the objects I selected were visible and everything else was hidden until I pressed one of the buttons again. Is there a new shortcut for this in 2.8 or is this feature simply not implemented yet?