I’d really like to see a course focused on performance considerations in 3d modeling. I’m a beginner, but I don’t want to learn bad habits early. I’d like to know how I SHOULD be building objects in Blender for best performance, etc. I realize this could be a broad topic and somewhat specific, but I haven’t found good resources anywhere so far that cover this.
Also, I’m interested in Substance topics and I’ve seen you cover them a little. Makes sense that we’d go to the publisher for all of their good resources, but I would love to see a Blender-Substance workflow course that also incorporates performance considerations.
Thanks!