Power ups for the animation learning flow, to make it more complete 🙂
@waylow tagging you to plant these ideas in you head, see if the seed grows 😉
– Creature Animation
quadruple locomotion, animal behavior, flying creatures, fantasy creatures
– Rigging Essentials Series, with the same kind of build up as Wayne’s Character Animation Suite
rigging bootcamp (fundamentals), character rigging & facial rigging, creature rigging, machine rigging
– Game Animation
short movies (as mentioned a couple of posts before this one), but also how characters interact. Fighting (the interaction with enemies), interaction with environment, etc.
what is the workflow to create this, how do you make this work in Unity, do you have to code a bit? Also the enemies, how to create AI that uses the animated actions, etc.
(maybe a bit of this is also covered in the game dev section? But it would be nice to have a couple of courses that go in depth into this subject, really focused on the animation part)
–> more on game animation in the next couple of posts below